Saturday, 27 August 2011
video upload of the final Installment
Music:
"METAL GEAR SOLID" Main Theme (METAL GEAR SOLID 3 Version)
Contributing Artists:Harry Gregson-Williams
Album Artist:KONAMI
Copyright:Konami Media Entertainment. Inc
Image text:
Pure war by Paul Virilio 1997
Video capture:
Sandbox editor Crytek
starting the game at some point of the game and time |
playing music at set time |
open the gates |
turning the light on |
spawning grunt at set time |
Outline of the installment
Timeline to war
In this installment what I have created is real-time, this timeline shows what's happen in each period during war. The installment is broken up into three section and has it's sub routine that plays in the timeline. The modes that was used in the installment includes light, time of day, music ,snow and rotating.
The main mode that is related to the pure war and real time static is the three light that turned on at pre set period that it is allocated. The light is broken up into three groups, the first group is the pure war period which has yellow light which lights up the supplies that represents getting prepared for war with barrel supply and the weapons. From there we use the red light which is the time of war which I spawned grunt and shooting at each other. Near the end there is an explosion where all the grunt are killed which is done by the flow graph that kills them at the set time to show result of war. As for the last light which is green I have gates open and music playing. At the same time the sun rises like a new day which represents of peace.
Wednesday, 24 August 2011
Draft installment of Pure War!!!!!!!!!!!!!
In this installment i use the weather, light and time of day to display the concept of pure war.
Tuesday, 23 August 2011
Rain!!!!!!!!!!!!!!
part one video show rain stop around 7 and start again
part two show how the rain can change it down pour
scale video
Tuesday, 9 August 2011
Barrel
Sunday, 7 August 2011
Object glow vid
The closer you get the more the barrel glows and farther you go the glow disappears.
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